Class arel.Vector4D
The Vector4D is used representing rotations as quaternions
see Quaternion Wikipedia article
- Version 2.0
- Defined in: Parameters.js
| Constructor Attributes | Constructor Name and Description |
|---|---|
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arel.Vector4D(_x, _y, _z, _w)
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Method Summary
Class Detail
arel.Vector4D(_x, _y, _z, _w)
Author: metaio GmbH.
- Parameters:
- {float} _x
- x Value
- {float} _y
- y Value
- {float} _z
- z Value
- {float} _w
- w Value
Method Detail
-
{float} getW()Get W coordinate
- Returns:
- {float} w
-
{float} getX()Get X coordinate
- Returns:
- {float} x
-
{float} getY()Get Y coordinate
- Returns:
- {float} y
-
{float} getZ()Get Z coordinate
- Returns:
- {float} z
-
setW(_w)Set W coordinate
- Parameters:
- {float} _w
- w Coordinate
-
setX(_x)Set X coordinate
- Parameters:
- {float} _x
- x Coordinate
-
setY(_y)Set Y coordinate
- Parameters:
- {float} _y
- y Coordinate
-
setZ(_z)Set Z coordinate
- Parameters:
- {float} _z
- z Coordinate